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Published on March 5, 2009 By GunslingerBara In Demigod

Hello everyone,

As Stardock's web developer, I was tasked with creating a statistics website for Demigod using the ungodly amount of data we (will) have available to us.  That website is now located at http://pantheon.demigodthegame.com.  A bunch of you already saw the "beta" version a few weeks back.  While this site is still a beta, I am happy enough with it to remove the beta message that was at the top of the page in the previous version.

Today I pushed an update that added a bunch of new statistics, pages, and a slight redesign. Starting today I will be keeping a log of changes to the site in this post.  I will also be checking for any suggestions, ideas, or feedback you guys may have on the site, so feel free to reply with any ideas. 

Please keep in mind that the site is still a work in progress.  Some numbers are still off, the design will likely be changed some more, and we will be adding more statistics in the future.  It will likely be updated a few more times before Demigod's release.

Change Log:
9/21/2009
- Fixed how player stats are saved to the database, so custom games now count for Ladder Rankings/Experience (not all custom games though, just ranked custom games).
- Added Notes tab to player pages. This will allow you to view and manage private notes for other players, which will eventually appear within Demigod itself. Only you can view notes you've written, and you cannot view other's notes or notes written about you.
- The player stats on the left side of the primary player page now includes a small description for each stat.
- Fixed minor bugs with graphs.
- Fixed other minor bugs.

6/5/2009
- Added "Ladder" stats and rankings, which include Skirmish and Pantheon games.
- Updated "Overall" stats to include everything, Overall is not ranked.
- Added Tournament Stats to player stats page.
- Player's games listing now shows "NA" if a game is not counted.
- Updated search page to show more information and be more informative.
- Updated achievements page, it will be turned on when the stats are reset.
- Other minor bug fixes and design changes.

5/18/2009
- Added graphs for each Pantheon tournament.
- Added graphs for maps.
- Added graphs for Demigods.
- Minor bug fixes.
- More changes to back-end for API.

5/11/2009
- Player stat charts!  Go to any player's initial page and you'll see some cool new charts and a slightly different layout.
- New tournament lists page (click on View All Tournaments at the bottom of any Pantheon page).
- Added current team progress chart (by percentage) to the right of the Pantheon page.
- Minor performance and back-end tweaks.

4/29/2009
- Lots of back-end changes to prepare for public API.
- Added sorting options to the Top Demigods and Maps pages.
- Updated all pages to make a more consistent error message system.
- Updated player search to avoid certain errors.

4/24/2009
- Maps statistics!  You can now view overall statistics for each map, as well as how you did on each map.
- Fixed up some search issues.
- Added "Skirmish Statistics" to the player info page, on the bar to the right (click on Overall Statistics to see a dropdown).
- The games list now shows the game name.
- Tons of changes in the backend to make things faster and more accurate.

4/9/2009
- Added Top Demigods section, showing which Demigods are being used the most, win the most, etc.
- Added Demigods tab to player info page, showing which Demigods each player has played their stats for that Demigod (note: stats are inaccurate for the time being).
- Added Skirmish Rankings tab to Top Players.
- Major changes to how we are collecting stats and data.
- Minor image and backend changes.

4/7/2009
- Added sorting to games list, search sorting coming later.
- Added small arrow icons to headers to show you which column is currently sorted, and in which direction.
- Updated games listing to make it more readable, added a new page for each game for extended info (click on the date to see the page).
- Minor background changes.

3/31/2009
- Sorting now works on rankings pages, has not yet been implemented into other pages.
- Search page columns slightly tweaked.
- Search bar now works properly in Chrome.
- Player info page now shows rank and favor points for overall and custom game stats.
- Other minor changes.

3/23/2009
- New design!
- Added experience and overall rank to search page.  All search statistics should now be "overall" statistics, not custom game or tournament stats.
- All pages now have proper headers and titles, should make things easier to navigate and harder to get lost.
- Player info page now shows the player's avatar and lists tournaments the player has participated in by default.
- General player statistics are now relegated to the right side of the player info page.  Clicking on "Overall Stats" will dropdown a box that allows you to switch between overall and custom game stats.
- Search box now submits by pressing enter.
- Added message to bottom of ranking page saying "Note: Rankings are updated once daily at midnight EST."
- Small presentation changes for numbers and dates.

3/10/2009
- Added new "Experience" rating on nearly any page that shows a player.
- You can now see what team a player is on for tournament rankings.
- Games list now shows the game type (Conquest, Flag Control, etc.).
- Added player count for each team on the tournament info page (note: this may not be accurate at the moment).
- Added "Top Clans" button that redirects to nowhere (for now).
- Renamed all instances of "Skirmish" to "Custom Games" (let me know if you find any I missed).
- Added tabs to top of rankings pages to switch between Overall rankings and Custom Game rankings.
- All instances of "Forces of Dark" renamed to "Forces of Darkness."
- Minor design, wording, and bug fixes.

3/5/2009
- Redesigned the player page and added tabs for separating stats in a more user-friendly manner.
- Added a player search bar to all Pantheon pages (top right corner).
- Separated skirmish, overall, and tournament stats into individual pages.
- Added an achievements page, but data is inaccurate (see Known Bugs below).
- You can now view a list of games a player has played.
- Clicking on any rank number will take you to the rankings list with that player highlighted.
- Added 2 buttons at the top of the page: Pantheon Tournaments and Top Players.
- "Pantheon Tournaments" button will take you to the latest (active or inactive) Pantheon tournament.
- Top Players now shows overall top players, not skirmish top players.
- Tournament information page now shows each team, the top players for that team, and the team's information.

Once again, the Pantheon statistics website is located at http://pantheon.demigodthegame.com.  I look forward to your feedback!

Bara


Comments (Page 28)
31 PagesFirst 26 27 28 29 30  Last
on Jun 15, 2009

Hi Bara,

I have a lot of games marked as Won or Lost that should of been NA. This is assuming all custom games are supposed to be marked NA. I had 31 custom games weekend before last, only 1 disconnect from one of my friends, game locked up on him ( he had to hard boot), we usually set up a 3-way on our phones during game so we can all talk. All the other games were perfect no disconnects and nothing strange happening. Custom games stats only show 20 games played, should be 31. Something very strange is happening with the recording of the games on your website, since there was only 1 game with any disconnects and we were only playing against AI, both of my other friends are learning the game still.

Here is my game list:

http://pantheon.demigodthegame.com/games/player/25107/

Custom games are not marked as NA.  They still count to some degree.  That is to say, they count in the Custom Games Rankings and Custom Games Stats that you see on your player page and in the Top Players page.  Any games marked as NA is a game that is completely ignored for everything.

Trigeminal
Not that this is the best place for it, but...

Any chance we can change the timer back to 30 secs???

Now with the option of endgame, people typically use this to quit a game in progress (instead of the exit to windows).  I haven't seen a single disconnect timer.  However the cable in my area has an issue where at unknown random intervals, I will disconnect for approximately 21 secs.  It happens once every 10 games, sometimes 3 games in a row and then never for 20 odd games, but before I would be fine.  Now with the timer at 8 secs I am screwed. 

On a more pertinent point, some of my disconnects our counted as wins because I was the host and I played the match to completion.  See games at 6:24 and 5:52 today for examples.

Sorry, but that isn't up to me.  You'll have to bring it up to Frogboy and see what he says.

Trigeminal
Hey Bara,

Found something very interesting today.  I played a game at 11:30 in the pantheon and after scoring several kills the host dropped, then so did my ally.  This left the game with just aui.  This was about 4 minutes in.  I finished the game in another 12 minutes and low and behold no win showed up on the pantheon games list.

This in concert with the above means that anyone can have a 100% wn percent simply by hosting and then disconnecting for 10 secs and the reconnecting.  Everyone else in game will get the loss and a disconnect while that person as the host gets no disconnect and gets the win.  Clearly we need another system other than just the host reporting the win/loss, score, and d/c.

You say the host dropped, how do you know that person was the host?  Based on what you said, I believe you were actually the host, you dropped and kicked everyone, and someone else was picked as the host who finished the game, hence the loss on your account.

lambdaman
I found a weird anomaly in the database -- unfortunately I didn't play the game in question so I can't tell you what happened.

http://pantheon.demigodthegame.com/game/573255/player/15699/

How can all the players in a game lose?
How can a losing player get 165 favor points?

See how it says there are 4 players?  Looks to me like those other 2 players did not get saved for some reason.  I'm taking a look at the database logs now to see why the other 2 did not get saved.

Anesthesiac

Known Issues:
- Certain games are not being recorded, either due to player disconnect or a bug related to AI players.
I mentioned this before, but got lost in the shuffle (I think).  Some matches are missing from the record entirely, and not for either of the reasons you list above.

I have limited play time, so this is a small sample.  However, below are the matches and results of those matches I have played in since patch 1.01.  The ratio of missing matches feel consistent with my experience over the ~3 weeks I've been playing the game.  Please note that while I should be a modest 4-2, the pantheon has me at a (more) modest 2-2 since the release of 1.01.

6/2  11:20 pm - 12:00 am  2v2  skirmish, flag control leviathan
no disconnects.  Won.  Not recorded.

6/3 10:50 pm  2v2 pantheon flag control zikurat
no disconnects.  Lost.  Recorded.

6/3 11:50 pm 2v2 pantheon fortress cataract
no disconnects.  Won.  Not recorded.

6/6 12:30 am 2v1 pantheon flag control crucible
1 opponent quit.  Won.  Recorded.

6/6 1:00 am 2v2 pantheon fortress cataract
2 opponents quit.  Won.  Recorded.

6/6 1:30 pm 2v2 pantheon fortress leviathan
no disconnects.  Lost.  Recorded.

We are currently having a problem where a few jobs that run around 11:45 to 12:15 or so lock up the database tables and prevent games from being saved.  Our database dev is looking into this right now.

Myachi
Bara

A few questions -

1) Does the three minute free period in which if you leave you can not get a loss apply to Pantheon games?  I had thought based on Froboy's journal entry that it was universal... if you leave before three minutes no harm no foul.

2) Here is my list of Panth games:

http://pantheon.demigodthegame.com/games/player/31151/

I had a game today June 7th with DomJon (forces of light - Rook player) which was not recorded.  Not recorded on Domjon's list either.  Dominate on Zikurat.  Any explanation?  Unfortunately I can't give you info on disconnects or rage quits...it was a normal game to me I don't recall anything out of the ordinary.  Started with all humans (2v2) and I am pretty sure it ended that way.

Another game today on Crucible 2v2 with a human player on my team - and two forces of darnkess players (one of them ANARHIST55) who both entered the game as AI.  This game was not recorded at all either.  I checked ANARHIST55's game list as well - it does not show up.  I can't recall my partner's nick or I would check his list...but any explanation here?  Towards the end my partner WAS dropped, or was at least replaced by an AI, no disconnect screen came up, I did not have to wait the thirty seconds.  Any thoughts on this one?

Most importantly to me  is the issue of the loss recorded at 10:58pm.  This was a game where everyone connected very quickly, and by the time the game loaded everyone had dropped.  I was the only human in the game, everyone else showed 0 ping.  I quit instantly (not being masochist by nature  ) but as you see..it was recorded as a loss.  Tunk30 got the win on forces of light and received the vast majority of favor points -- http://pantheon.demigodthegame.com/game/583321/player/31151/ --  From my games list - the timing with that loss seems very off.  The win before that at 10:44, then a loss 14 mintues later, then a win 4 minutes later?  Can this be fixed / explained?  

EDIT: Another win this morning logged as a loss while my partner (syzlen) received the win.  Syzlen dropped in the middle of the game and it was a 2v2 then with one AI on each team. Also - how did Syz end up with 220 favor points?

Thanks in advance for your help. 

-Myachi

1. I'm not certain, but I believe it is.

2. Missing games are being looked into.  We should have a solution shortly.

As for your games with the odd dates, if you look at the game at 10:58, you'll see that the end date was at 11:25, which overlaps the beginning of the next game which is at 11:02.  What I believe happened is that you were dropped from the game at 10:58 early on.  You then started another game while the previous game was still going on.  Because you disconnected, you immediately got a loss.  This is why there are 3 losers and 1 winner in that game: http://pantheon.demigodthegame.com/game/583321/player/31151/

As to your edit: It looks like 2 people dropped, one of them re-hosted and the game counted for them but not you 2.  You said it was 2 players in your game, did both get a loss?

CelMare
and now for the 8th juni there are 2 of 3 games missing. i wonder if there are any recorded stats that are correct. it seems they are all messed up.

We apologize for the problems, but keep in mind that these are just numbers and should not affect your enjoyment of the game, and that we will be resetting the statistics soon when the problems are resolved anyways, so I wouldn't put too much faith in these numbers.

Now on to your problems: Have you or others dropped at any point during any of these games?  Do you live outside of the US?  How fast is your connection?  The more info I can get the better I can help you to resolve your problems.  Please keep me informed

Sinzer
Is there an explanation anywhere of how the ranking system actually works?

I can see it is an ELO derivative, but I cannot figure out how it is actually working out the ranking. Normally ELO will compare your rating to your opponents then give you plus or minus depending on how far apart your rating is (based on the K modifier).

In a game where you are facing multiple opponents, how is your rating compared? Does it add up all ratings on one side and take an average? Are you compared against the lowest rating?

Is there an explanation somewhere?

We have not yet explained how the rankings/experience work.

lambdaman
Here's a thought I've had a few times.  It would be nice if we could search the database on more than one player: that is find all the games that included both Bob and Joe.  e.g., sometimes I see a user name on the forums that sounds vaguely familiar, and I'm curious if I've played a game with them ... but it's not really practical to find that out at the moment.

Players comparisons are something I want to implement, but I'm not sure when I'll get to it.  I'll keep you informed on this post.

Somraw
Well, i have another game that just go missing in pantheon

Was played 13 June, and this is it http://pantheon.demigodthegame.com/game/612796/player/42839/

This player (Sentinel_GC was in my team (sedna), along with an erebus, a regulus and a Torchbearer(me)

The enemy team was a Rook (akonovski), a UB (karrir), a sedna and a QoT (Torstill and manlyman500 were the nicks of those who were using sedna and QoT, but i don't remember who was using each demigod, sorry). I can remeber their name 'cause they were a premade when i see their previus game in pantheon.

The game were without problems, and only the enemy UB disconnected when we were attacking their base, the other 3 enemy players stayed. As far i could check, the enemy team didn't get a loss, and from our team Sentinel_GC got a win vs nobody (see previus link) and i didn't get anything.

P.S.: If you are looking for more error, could you see this??? :http://pantheon.demigodthegame.com/game/603903/player/56148/

Me and Jakld got a loss from a game that we didn't play (see the name of the game: 3vs3 and there are 8 ppl, 3 wiiners and 5 losers xDDD)

Thanks for all the hard job, i expect that this issue don't last much longer ^^

I'm not certain what the problems is for your first game.  Can you link me to the game in question so I can take a look at our logs?

For the second game, it may be a bug where you tried to join the game, failed to join or quit, then moved on... but the game may have retained you as a player on that game for some reason. 

Bara

on Jun 15, 2009

Quoting Rhah, reply 17

Hi Bara,



I have a lot of games marked as Won or Lost that should of been NA. This is assuming all custom games are supposed to be marked NA. I had 31 custom games weekend before last, only 1 disconnect from one of my friends, game locked up on him ( he had to hard boot), we usually set up a 3-way on our phones during game so we can all talk. All the other games were perfect no disconnects and nothing strange happening. Custom games stats only show 20 games played, should be 31. Something very strange is happening with the recording of the games on your website, since there was only 1 game with any disconnects and we were only playing against AI, both of my other friends are learning the game still.



Here is my game list:



http://pantheon.demigodthegame.com/games/player/25107/

Custom games are not marked as NA. They still count to some degree. That is to say, they count in the Custom Games Rankings and Custom Games Stats that you see on your player page and in the Top Players page. Any games marked as NA is a game that is completely ignored for everything.

Bara,

Please look at my game stats for custom games and the game list me and 2 other friends played 31 games that night, custom games only show 20 being played and some are marked NA others are not. My two friends and I were on the same team and we were only playing against AI. Every single game was a conquest game, but on different maps. We did not change any game options.

How can some be counts as custom and some are not.... some are marked NA some are not...

They were the exact same setup of games just different maps....

Also I just noticed that for tournament play I have -55 favor points this did not happen till that night of the 31 custom games... How did it affect my tournament favor points....

on Jun 16, 2009

GunslingerBara

Quoting CelMare, reply 25and now for the 8th juni there are 2 of 3 games missing. i wonder if there are any recorded stats that are correct. it seems they are all messed up.
We apologize for the problems, but keep in mind that these are just numbers and should not affect your enjoyment of the game, and that we will be resetting the statistics soon when the problems are resolved anyways, so I wouldn't put too much faith in these numbers.

Now on to your problems: Have you or others dropped at any point during any of these games?  Do you live outside of the US?  How fast is your connection?  The more info I can get the better I can help you to resolve your problems.  Please keep me informed

i live in germany, have 16Mbit connection (1Mbit upload).

no i did not dropped off the game but i cannot tell for sure if others have. but i'm quite confident that within the missing games there were some without any dropps and some with.

 

i will start to keep track of my played games ni more detail to give better answers. should i pm you are post in this thread?

on Jun 16, 2009


Quoting Rhah, reply 17

Hi Bara,



I have a lot of games marked as Won or Lost that should of been NA. This is assuming all custom games are supposed to be marked NA. I had 31 custom games weekend before last, only 1 disconnect from one of my friends, game locked up on him ( he had to hard boot), we usually set up a 3-way on our phones during game so we can all talk. All the other games were perfect no disconnects and nothing strange happening. Custom games stats only show 20 games played, should be 31. Something very strange is happening with the recording of the games on your website, since there was only 1 game with any disconnects and we were only playing against AI, both of my other friends are learning the game still.



Here is my game list:



http://pantheon.demigodthegame.com/games/player/25107/

Custom games are not marked as NA. They still count to some degree. That is to say, they count in the Custom Games Rankings and Custom Games Stats that you see on your player page and in the Top Players page. Any games marked as NA is a game that is completely ignored for everything.
Bara,

Please look at my game stats for custom games and the game list me and 2 other friends played 31 games that night, custom games only show 20 being played and some are marked NA others are not. My two friends and I were on the same team and we were only playing against AI. Every single game was a conquest game, but on different maps. We did not change any game options.

How can some be counts as custom and some are not.... some are marked NA some are not...

They were the exact same setup of games just different maps....

Also I just noticed that for tournament play I have -55 favor points this did not happen till that night of the 31 custom games... How did it affect my tournament favor points....

Games vs. only AI do not count and are marked as NA.  Also, games that are very short also do not count.  This is to prevent cheating.  I'm not sure why your tournament favor points were messed up.  May have been a bug with an earlier build of Demigod that has now been fixed.  If you can, play a tournament game and see if your favor points go up.

CelMare

Quoting GunslingerBara, reply 6
Quoting CelMare, reply 25and now for the 8th juni there are 2 of 3 games missing. i wonder if there are any recorded stats that are correct. it seems they are all messed up.
We apologize for the problems, but keep in mind that these are just numbers and should not affect your enjoyment of the game, and that we will be resetting the statistics soon when the problems are resolved anyways, so I wouldn't put too much faith in these numbers.

Now on to your problems: Have you or others dropped at any point during any of these games?  Do you live outside of the US?  How fast is your connection?  The more info I can get the better I can help you to resolve your problems.  Please keep me informed

i live in germany, have 16Mbit connection (1Mbit upload).

no i did not dropped off the game but i cannot tell for sure if others have. but i'm quite confident that within the missing games there were some without any dropps and some with.

i will start to keep track of my played games ni more detail to give better answers. should i pm you are post in this thread?

Post in this thread.  The more info you can give me the better.  Also, you live in Germany, do you have any of the parameters applied to your Demigod shortcut that Frogboy pointed out a week or 2 back?

Bara

on Jun 16, 2009

i have no parameters applied myself after the installation. i don't know anything about such parameters, sorry.

on Jun 16, 2009

CelMare
i have no parameters applied myself after the installation. i don't know anything about such parameters, sorry.

Ok, that's fine.  The shotcut parameters may help in keeping a connection if it turns out your connection is the problem.  I understand you have a 16MB connection, but that may not mean much when you're trying to connect to 5 people across the ocean   We'll see though, lemme know what happens as you play.

Bara

on Jun 16, 2009

Thank you kindly for your response to my issues.  Answers to your questions follow.

 

1. I'm not certain, but I believe it is.

2. Missing games are being looked into. We should have a solution shortly.

As for your games with the odd dates, if you look at the game at 10:58, you'll see that the end date was at 11:25, which overlaps the beginning of the next game which is at 11:02. What I believe happened is that you were dropped from the game at 10:58 early on. You then started another game while the previous game was still going on. Because you disconnected, you immediately got a loss. This is why there are 3 losers and 1 winner in that game: http://pantheon.demigodthegame.com/game/583321/player/31151/

As to your edit: It looks like 2 people dropped, one of them re-hosted and the game counted for them but not you 2. You said it was 2 players in your game, did both get a loss?
Hey Bara

 

The game at 10:58 - I entered the game with the "a player has left the game" message being stated prior to the game physically going (the rolling camera intro).  So - there were 3 AI upon me getting into the game.  I quit instantly.  My internet connection was stable (I immediately checked games list to see the result of what had happened), and could surf use the web fine.  I'm not saying  it's impossible for me to actually get a disconnect, it has happend twice in all my games, but this wasn't the case. 

Regarding my edit - I received a loss, he received a win.  I can't recall his name anymore and it's not a big deal - unless you want to chase this further then I will dig through my games list to try and remember which game it was in particular.

 

One issue from today:  Clicked "fight" to get into a Pantheon game.  Four people in connection status including myself each of us fully connected to each other.  The screen lit up as per usual right before it goes into the loading screen...but the game froze on me, I had to ctl-alt-del demigod to get rid of it.  Please reference the following link: http://pantheon.demigodthegame.com/game/629775/player/31151/. 

 

As you can see only one person received a win, the rest of us all got a loss.  I'm confident that somehow everyone but the host was dropped due to the distribution of the favor points, seeing as how the ass got 175 favor points and everyone else got 5...which is impossible.  If we even play the game we get 10 or 75 depending on which side wins or loses. 

 

Is there action being taken against the games being counted as losses for disconnects before the games even begin? 

 

Thanks again - greatly appreciate the feedback.

 

 

 

 

on Jun 16, 2009

Quoting Rhah, reply 7



Quoting Rhah, reply 17



Hi Bara,







I have a lot of games marked as Won or Lost that should of been NA. This is assuming all custom games are supposed to be marked NA. I had 31 custom games weekend before last, only 1 disconnect from one of my friends, game locked up on him ( he had to hard boot), we usually set up a 3-way on our phones during game so we can all talk. All the other games were perfect no disconnects and nothing strange happening. Custom games stats only show 20 games played, should be 31. Something very strange is happening with the recording of the games on your website, since there was only 1 game with any disconnects and we were only playing against AI, both of my other friends are learning the game still.







Here is my game list:







http://pantheon.demigodthegame.com/games/player/25107/



Custom games are not marked as NA. They still count to some degree. That is to say, they count in the Custom Games Rankings and Custom Games Stats that you see on your player page and in the Top Players page. Any games marked as NA is a game that is completely ignored for everything.

Bara,



Please look at my game stats for custom games and the game list me and 2 other friends played 31 games that night, custom games only show 20 being played and some are marked NA others are not. My two friends and I were on the same team and we were only playing against AI. Every single game was a conquest game, but on different maps. We did not change any game options.



How can some be counts as custom and some are not.... some are marked NA some are not...



They were the exact same setup of games just different maps....



Also I just noticed that for tournament play I have -55 favor points this did not happen till that night of the 31 custom games... How did it affect my tournament favor points....

Games vs. only AI do not count and are marked as NA. Also, games that are very short also do not count. This is to prevent cheating. I'm not sure why your tournament favor points were messed up. May have been a bug with an earlier build of Demigod that has now been fixed. If you can, play a tournament game and see if your favor points go up.

That was my original point all 31 games were against AI only... and 20 of them were counted as won and custom.... only 11 were counted as NA.... Agian All were against AI.... I am just letting you know that something is wrong with the NA or Won or Lost calculations... I edited the quote in this post from my original post to make it bold and bigger font..

hope this helps in pointing out what I have been trying to convey...

on Jun 17, 2009

GunslingerBara

Quoting CelMare, reply 10i have no parameters applied myself after the installation. i don't know anything about such parameters, sorry.
Ok, that's fine.  The shotcut parameters may help in keeping a connection if it turns out your connection is the problem.  I understand you have a 16MB connection, but that may not mean much when you're trying to connect to 5 people across the ocean   We'll see though, lemme know what happens as you play.

Bara

hmm, i never had connection problems. i never got disconnected during a game. i had some critcal crashes being in the lobby waiting for other players, but never got disconected druing a game.

edit: forgot to mention that i don't think i have played a game with players acros the ocean (us?). it's because the pings are far too high, over 200. this is the first online game where i am forced to play in europe due to high pings. i would say that the pings are at least double as high as on any other online game i'm or was playing.

i have on my dsl the option of fast path and i usually get much better pings on other games. with demigod my best ping ever to another palyer was around 70ms.

on Jun 17, 2009

I finally think I understand what happens with favor points now, being split into three categories, one for singleplayer/multiplayerLAN, one for Online Skirmish/Pantheon, and one for Online Custom, is this correct?

Issue: So online custom games are not supposed to award favor points if there is not at least one human on each team (I think?).  Yet today I played a couple of custom games online with a mate against only computer and we were correctly not awarded favor points for some games, and then for some of them we were randomly awarded exactly 50 points.  I assume this is a bug?

(Just my opinion) I have to say, all things considered it may have been an easier thing to have one favor item pool.  Yea that may let some people farm their points single player but at the end of the day, if they are poor players, the favor item won't save them, and if they are awesome, they will most likely have the items they use incredibly quickly anyway.  I'm not complaining at all (I only use a few of the items single player, assume I'll use the same few online), but perhaps it would have been simpler for one, permanent pool.

on Jun 17, 2009

Myachi
Thank you kindly for your response to my issues.  Answers to your questions follow.

1. I'm not certain, but I believe it is.

2. Missing games are being looked into. We should have a solution shortly.

As for your games with the odd dates, if you look at the game at 10:58, you'll see that the end date was at 11:25, which overlaps the beginning of the next game which is at 11:02. What I believe happened is that you were dropped from the game at 10:58 early on. You then started another game while the previous game was still going on. Because you disconnected, you immediately got a loss. This is why there are 3 losers and 1 winner in that game: http://pantheon.demigodthegame.com/game/583321/player/31151/

As to your edit: It looks like 2 people dropped, one of them re-hosted and the game counted for them but not you 2. You said it was 2 players in your game, did both get a loss?Hey Bara

The game at 10:58 - I entered the game with the "a player has left the game" message being stated prior to the game physically going (the rolling camera intro).  So - there were 3 AI upon me getting into the game.  I quit instantly.  My internet connection was stable (I immediately checked games list to see the result of what had happened), and could surf use the web fine.  I'm not saying  it's impossible for me to actually get a disconnect, it has happend twice in all my games, but this wasn't the case. 

Regarding my edit - I received a loss, he received a win.  I can't recall his name anymore and it's not a big deal - unless you want to chase this further then I will dig through my games list to try and remember which game it was in particular.

One issue from today:  Clicked "fight" to get into a Pantheon game.  Four people in connection status including myself each of us fully connected to each other.  The screen lit up as per usual right before it goes into the loading screen...but the game froze on me, I had to ctl-alt-del demigod to get rid of it.  Please reference the following link: http://pantheon.demigodthegame.com/game/629775/player/31151/. 

As you can see only one person received a win, the rest of us all got a loss.  I'm confident that somehow everyone but the host was dropped due to the distribution of the favor points, seeing as how the ass got 175 favor points and everyone else got 5...which is impossible.  If we even play the game we get 10 or 75 depending on which side wins or loses. 

Is there action being taken against the games being counted as losses for disconnects before the games even begin?

Thanks again - greatly appreciate the feedback.

If there were 3 AI when it started, then it's 99% likely that you were the one who dropped.  Whether your internet connection was on or not doesn't matter, as there are plenty of other matters that could force you to drop.

Your issue today: seems like all 3 of you dropped (through the same crash perhaps?) which is why you all received 5 points.  That will be changed to 0 in the near future btw.


That was my original point all 31 games were against AI only... and 20 of them were counted as won and custom.... only 11 were counted as NA.... Agian All were against AI.... I am just letting you know that something is wrong with the NA or Won or Lost calculations... I edited the quote in this post from my original post to make it bold and bigger font..

hope this helps in pointing out what I have been trying to convey...

I see.  It looks as if the job we ran earlier in the month didn't mark all of the games properly.  However, considering we are close to resetting stats, I wouldn't worry too much about it.  All future games should be marked properly.

CelMare

Quoting GunslingerBara, reply 11
Quoting CelMare, reply 10i have no parameters applied myself after the installation. i don't know anything about such parameters, sorry.
Ok, that's fine.  The shotcut parameters may help in keeping a connection if it turns out your connection is the problem.  I understand you have a 16MB connection, but that may not mean much when you're trying to connect to 5 people across the ocean   We'll see though, lemme know what happens as you play.

Bara
hmm, i never had connection problems. i never got disconnected during a game. i had some critcal crashes being in the lobby waiting for other players, but never got disconected druing a game.

edit: forgot to mention that i don't think i have played a game with players acros the ocean (us?). it's because the pings are far too high, over 200. this is the first online game where i am forced to play in europe due to high pings. i would say that the pings are at least double as high as on any other online game i'm or was playing.

i have on my dsl the option of fast path and i usually get much better pings on other games. with demigod my best ping ever to another palyer was around 70ms.

There are plans to increase connectivity to those connecting to each other from different countries, but I'm not sure how far along they are.  Check the Demigod Journals forum occasionally to find out.

I finally think I understand what happens with favor points now, being split into three categories, one for singleplayer/multiplayerLAN, one for Online Skirmish/Pantheon, and one for Online Custom, is this correct?

Issue: So online custom games are not supposed to award favor points if there is not at least one human on each team (I think?).  Yet today I played a couple of custom games online with a mate against only computer and we were correctly not awarded favor points for some games, and then for some of them we were randomly awarded exactly 50 points.  I assume this is a bug?

(Just my opinion) I have to say, all things considered it may have been an easier thing to have one favor item pool.  Yea that may let some people farm their points single player but at the end of the day, if they are poor players, the favor item won't save them, and if they are awesome, they will most likely have the items they use incredibly quickly anyway.  I'm not complaining at all (I only use a few of the items single player, assume I'll use the same few online), but perhaps it would have been simpler for one, permanent pool.

You weren't supposed to get 50 points, so yes it is a bug.  Do you have a link to some of the games where this happened?

As for a common favor points pool, that's something Frogboy brought up earlier in the week, so we'll see what happens.

Bara

on Jun 17, 2009

Unfortunately I'm not sure which of these three it was, but two awarded 50 points each, one awarded none.  They were just test games to check net usage.

http://pantheon.demigodthegame.com/game/632542/player/64709/

http://pantheon.demigodthegame.com/game/632334/player/64709/

http://pantheon.demigodthegame.com/game/632272/player/64709/

on Jun 18, 2009

None of those games have anyone with 50 points...

Bara

on Jun 18, 2009

GunslingerBara
None of those games have anyone with 50 points...

Bara

I'm pretty sure he's not talking about favor awards listed at end of match and displayed on web page, but rather his available favour points at the start of next game having increased by 50 points.

 

On an entirely different note; If you plan to reset stats soon (ie. they are supposed to be meaningful afterwards), please reconsider the calculation of Tournament etc. rankings... (well, all of them really, but Tournament takes the cake)

Right now the only ways to get to top in a Tournament are:

- End up with 0 losses.

- Play on an entirely fresh account.

It feels kinda rediculous being 20-2 and have less than 1000 rating (one of which was a disconnect before game started, that counted as a loss), while the #1 player is a 2 day old account with 14-5 record...

In fact, 3/4ths of the people playing Pantheon currently have LESS than 1000 experience.

on Jun 18, 2009

I see.  If that's the case I'll be sure to let T-Man know so he can take a look.

When the stats are reset everyone's experience will be reset too.  So don't worry about that.  As for why a ranking is low despite a good record, it really all depends on who you're playing against.

Bara

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