A log of my posts across the forums.
I want suggestions!
Published on March 5, 2009 By GunslingerBara In Demigod

Hello everyone,

As Stardock's web developer, I was tasked with creating a statistics website for Demigod using the ungodly amount of data we (will) have available to us.  That website is now located at http://pantheon.demigodthegame.com.  A bunch of you already saw the "beta" version a few weeks back.  While this site is still a beta, I am happy enough with it to remove the beta message that was at the top of the page in the previous version.

Today I pushed an update that added a bunch of new statistics, pages, and a slight redesign. Starting today I will be keeping a log of changes to the site in this post.  I will also be checking for any suggestions, ideas, or feedback you guys may have on the site, so feel free to reply with any ideas. 

Please keep in mind that the site is still a work in progress.  Some numbers are still off, the design will likely be changed some more, and we will be adding more statistics in the future.  It will likely be updated a few more times before Demigod's release.

Change Log:
9/21/2009
- Fixed how player stats are saved to the database, so custom games now count for Ladder Rankings/Experience (not all custom games though, just ranked custom games).
- Added Notes tab to player pages. This will allow you to view and manage private notes for other players, which will eventually appear within Demigod itself. Only you can view notes you've written, and you cannot view other's notes or notes written about you.
- The player stats on the left side of the primary player page now includes a small description for each stat.
- Fixed minor bugs with graphs.
- Fixed other minor bugs.

6/5/2009
- Added "Ladder" stats and rankings, which include Skirmish and Pantheon games.
- Updated "Overall" stats to include everything, Overall is not ranked.
- Added Tournament Stats to player stats page.
- Player's games listing now shows "NA" if a game is not counted.
- Updated search page to show more information and be more informative.
- Updated achievements page, it will be turned on when the stats are reset.
- Other minor bug fixes and design changes.

5/18/2009
- Added graphs for each Pantheon tournament.
- Added graphs for maps.
- Added graphs for Demigods.
- Minor bug fixes.
- More changes to back-end for API.

5/11/2009
- Player stat charts!  Go to any player's initial page and you'll see some cool new charts and a slightly different layout.
- New tournament lists page (click on View All Tournaments at the bottom of any Pantheon page).
- Added current team progress chart (by percentage) to the right of the Pantheon page.
- Minor performance and back-end tweaks.

4/29/2009
- Lots of back-end changes to prepare for public API.
- Added sorting options to the Top Demigods and Maps pages.
- Updated all pages to make a more consistent error message system.
- Updated player search to avoid certain errors.

4/24/2009
- Maps statistics!  You can now view overall statistics for each map, as well as how you did on each map.
- Fixed up some search issues.
- Added "Skirmish Statistics" to the player info page, on the bar to the right (click on Overall Statistics to see a dropdown).
- The games list now shows the game name.
- Tons of changes in the backend to make things faster and more accurate.

4/9/2009
- Added Top Demigods section, showing which Demigods are being used the most, win the most, etc.
- Added Demigods tab to player info page, showing which Demigods each player has played their stats for that Demigod (note: stats are inaccurate for the time being).
- Added Skirmish Rankings tab to Top Players.
- Major changes to how we are collecting stats and data.
- Minor image and backend changes.

4/7/2009
- Added sorting to games list, search sorting coming later.
- Added small arrow icons to headers to show you which column is currently sorted, and in which direction.
- Updated games listing to make it more readable, added a new page for each game for extended info (click on the date to see the page).
- Minor background changes.

3/31/2009
- Sorting now works on rankings pages, has not yet been implemented into other pages.
- Search page columns slightly tweaked.
- Search bar now works properly in Chrome.
- Player info page now shows rank and favor points for overall and custom game stats.
- Other minor changes.

3/23/2009
- New design!
- Added experience and overall rank to search page.  All search statistics should now be "overall" statistics, not custom game or tournament stats.
- All pages now have proper headers and titles, should make things easier to navigate and harder to get lost.
- Player info page now shows the player's avatar and lists tournaments the player has participated in by default.
- General player statistics are now relegated to the right side of the player info page.  Clicking on "Overall Stats" will dropdown a box that allows you to switch between overall and custom game stats.
- Search box now submits by pressing enter.
- Added message to bottom of ranking page saying "Note: Rankings are updated once daily at midnight EST."
- Small presentation changes for numbers and dates.

3/10/2009
- Added new "Experience" rating on nearly any page that shows a player.
- You can now see what team a player is on for tournament rankings.
- Games list now shows the game type (Conquest, Flag Control, etc.).
- Added player count for each team on the tournament info page (note: this may not be accurate at the moment).
- Added "Top Clans" button that redirects to nowhere (for now).
- Renamed all instances of "Skirmish" to "Custom Games" (let me know if you find any I missed).
- Added tabs to top of rankings pages to switch between Overall rankings and Custom Game rankings.
- All instances of "Forces of Dark" renamed to "Forces of Darkness."
- Minor design, wording, and bug fixes.

3/5/2009
- Redesigned the player page and added tabs for separating stats in a more user-friendly manner.
- Added a player search bar to all Pantheon pages (top right corner).
- Separated skirmish, overall, and tournament stats into individual pages.
- Added an achievements page, but data is inaccurate (see Known Bugs below).
- You can now view a list of games a player has played.
- Clicking on any rank number will take you to the rankings list with that player highlighted.
- Added 2 buttons at the top of the page: Pantheon Tournaments and Top Players.
- "Pantheon Tournaments" button will take you to the latest (active or inactive) Pantheon tournament.
- Top Players now shows overall top players, not skirmish top players.
- Tournament information page now shows each team, the top players for that team, and the team's information.

Once again, the Pantheon statistics website is located at http://pantheon.demigodthegame.com.  I look forward to your feedback!

Bara


Comments (Page 18)
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on Apr 24, 2009

My games list is completely fubar. I have won three games on pantheon. Two were recorded as a Custom Game win with me as the only player, and the other was recorded as a Custom Game loss with me as the only player. Three of the pantheon losses occured when I was dropped at the very start -- should quitting when you are the only human player count against you?

on Apr 24, 2009

Checking my stats i have two games which have the same date and time, won both of them. I know i am good but that good!!! Just wondering if they are both my games?

on Apr 24, 2009

Won two more skirmish games today. Both went on my record as a Custom Game loss with me as the only player. There's another game at the exact same time as one of the losses that records a win.

on Apr 25, 2009

i dont know i this is the right place, but it said suggestions ,i would like to see team arranaged games. they would be epic win

on Apr 26, 2009

Well, my stats updated once. That's it. My favor is still messed up most games and even the items I've bought are sometimes there, but mostly not.

 

So very frustrating.

on Apr 27, 2009

As of this morning, my stats are finally showing on the stats page. Thanks much!

 

Now if we can just get favor items and the friends system working...

on Apr 27, 2009

Just played 2 skirmish games that was basically against bots since all the players dropped at the begining. I won both games and in stats they both have me listed as the loser and dont award me favor points! grrrr.....

on Apr 28, 2009

Gunney00
Just played 2 skirmish games that was basically against bots since all the players dropped at the begining. I won both games and in stats they both have me listed as the loser and dont award me favor points! grrrr.....

All the players dropped at the beginning?  No, I think what happened is that you were disconnected, and the game created a new match for you.  However, because the game does not handle disconnects well, your match didn't end up counting.  The match with the other players that you were disconnected from continued, with an AI playing for you.  They likely lost, which is why a loss is shown for you.

We are working to resolve these issues, and handling disconnects better.

Bara

on Apr 28, 2009

GunslingerBara

Quoting Gunney00, reply 12Just played 2 skirmish games that was basically against bots since all the players dropped at the begining. I won both games and in stats they both have me listed as the loser and dont award me favor points! grrrr.....
All the players dropped at the beginning?  No, I think what happened is that you were disconnected, and the game created a new match for you.  However, because the game does not handle disconnects well, your match didn't end up counting.  The match with the other players that you were disconnected from continued, with an AI playing for you.  They likely lost, which is why a loss is shown for you.

We are working to resolve these issues, and handling disconnects better.

Bara

oh ok that makes a lot of sense now, thanks!

on Apr 29, 2009

What about the issue, that games sometimes goes 1vs2 ? Had two of those games, were I was alone against 2 enemy demigods. Tough battles, almost impossible to win on equal skill.

on Apr 29, 2009

Tough battles, almost impossible to win on equal skill.

Those sorts of matchups are only supposed to happen when the side with fewer players has higher ratings. It's a bit out of whack now though because it doesn't take the number of games they've played to get said ratings into account strongly enough.

We were going to add some more delay into the process before the system starts giving people that sort of match-up, so if that did already happen then it probably needs tweaked more.

on Apr 29, 2009


Tough battles, almost impossible to win on equal skill.
Those sorts of matchups are only supposed to happen when the side with fewer players has higher ratings. It's a bit out of whack now though because it doesn't take the number of games they've played to get said ratings into account strongly enough.

We were going to add some more delay into the process before the system starts giving people that sort of match-up, so if that did already happen then it probably needs tweaked more.

It's possible that someone who was matched up quit during the initial NAT negotiation or loading of the map.  I'm not sure how Demigod handles someone quitting before the game even starts.

Bara

on Apr 29, 2009

We need to be able to leave I had like 5 games yesterday that didn't show up in stats but 1 person left before it started. Then you are facing 2 humans with a AI feeder why waste you time.  We need to be able to disconnect in first minute and not count.

on Apr 29, 2009

A minor update today, with most of the changes being done to the backend of things.  Change log is below:

4/29/2009
- Lots of back-end changes to prepare for public API.
- Added sorting options to the Top Demigods and Maps pages.
- Updated all pages to make a more consistent error message system.
- Updated player search to avoid certain errors.

Bara

on Apr 29, 2009

I posted this in another thread about the Experience/Rating system, and someone suggested I post it here. I haven't read through all 11 pages of this, so I appologize if it's been discussed already:

"I've also been wondering about this. I'd like to see know the actual calculations being done, mostly because I have a decently positive win/loss ratio, and I'm sitting at 915 Experience. Kinda bugs me not knowing why. Something that helped in Sumpreme commander was the added transparency that came from being able to see the change in your Rating/Experience after every match. I understand that it's probably a lot easier on the server to have it only update at midnight, but when I win 6 matches, lose 3, and have a net loss of 50 Experience it would be nice to know which match was responsible."

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